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ASSETS
2005
ACM
13 years 9 months ago
Gestural text entry on multiple devices
We present various adaptations of the EdgeWrite unistroke text entry method that work on multiple computer input devices: styluses, touchpads, displacement and isometric joysticks...
Jacob O. Wobbrock, Brad A. Myers
ICDE
2012
IEEE
273views Database» more  ICDE 2012»
11 years 10 months ago
Data3 - A Kinect Interface for OLAP Using Complex Event Processing
—Motion sensing input devices like Microsoft’s Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Daily new applications using this in...
Steffen Hirte, Andreas Seifert, Stephan Baumann, D...
CHI
2009
ACM
14 years 8 months ago
Rake cursor: improving pointing performance with concurrent input channels
We investigate the use of two concurrent input channels to perform a pointing task. The first channel is the traditional mouse input device whereas the second one is the gaze posi...
Renaud Blanch, Michael Ortega
ACMACE
2009
ACM
14 years 2 months ago
Classifying input for active games
Active games are video games that involve physical activity. Active games capture input via a variety of devices such as accelerometers, cameras, pressure sensors and exercise equ...
Tadeusz Stach, T. C. Nicholas Graham, Matthew Breh...
PERCOM
2006
ACM
14 years 7 months ago
A Keystroke and Pointer Control Input Interface for Wearable Computers
The widespread adoption of mobile electronic devices and the advent of wearable computing has encouraged the development of compact alternatives to the keyboard and mouse. These i...
Farooq Ahmad, Petr Musílek