Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
CT In this paper some experimental sequential models for the simulation of trip-chains are presented; the models have been calibrated on the base of a survey made in a medium-sized...
Demetrio C. Festa, Daniela Condino, Gabriella Mazz...
A new and fast method for dominant point detection and polygonal representation of a discrete curve is proposed. Starting from results of discrete geometry [1, 2], the notion of m...
We relate the sequence of minimum bases of a matroid with linearly varying weights to three problems from combinatorial geometry: k-sets, lower envelopes of line segments, and con...
measured together with upper-body and hand motion. This data would be used to create a truly “immersive”, tetherless musical environment, where any kind of body motion would be...
Joseph A. Paradiso, Craig Abler, Kai-yuh Hsiao, Ma...