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SIGGRAPH
1999
ACM
13 years 12 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
GI
2009
Springer
13 years 5 months ago
A Framework for Multiple Radar and Multiple 2D/3D Camera Fusion
Abstract: In this paper we present a framework for the fusion of radar and image information. In the case considered here we combine information from multiple closerange radars to ...
Marek Schikora, Benedikt Romba
ICCV
2005
IEEE
14 years 9 months ago
Geometric Context from a Single Image
Many computer vision algorithms limit their performance by ignoring the underlying 3D geometric structure in the image. We show that we can estimate the coarse geometric propertie...
Derek Hoiem, Alexei A. Efros, Martial Hebert
SCALESPACE
2009
Springer
14 years 5 days ago
From a Single Point to a Surface Patch by Growing Minimal Paths
Abstract. We introduce a novel implicit approach for surface patch segmentation in 3D images starting from a single point. Since the boundary surface of an object is locally homeom...
Fethallah Benmansour, Laurent D. Cohen