Sciweavers

589 search results - page 110 / 118
» Toward General Analysis of Recursive Probability Models
Sort
View
ATAL
2010
Springer
13 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
SIGIR
2004
ACM
14 years 27 days ago
A search engine for historical manuscript images
Many museum and library archives are digitizing their large collections of handwritten historical manuscripts to enable public access to them. These collections are only available...
Toni M. Rath, R. Manmatha, Victor Lavrenko
SIGDOC
2004
ACM
14 years 27 days ago
Intellectual property aspects of web publishing
This paper addresses how intellectual property affects the Web in general, and content publishing on the Web in particular. Before its commercialization, the Web was perceived as ...
Holger M. Kienle, Daniel M. Germán, Scott R...
ECRTS
2003
IEEE
14 years 23 days ago
Using Supertasks to Improve Processor Utilization in Multiprocessor Real-Time Systems
We revisit the problem of supertasking in Pfair-scheduled multiprocessor systems. In this approach, a set of tasks, called component tasks, is assigned to a server task, called a ...
Philip Holman, James H. Anderson