Research has been done into improving the means by which we organise and manage information. The usefulness of 2D versus 3D interfaces and environments has also been debated and e...
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
We propose the design of Plug, an application to find and keep contacts with friends within many inter-connected 3D virtual worlds. Users use an instant messenger (IM)-like inter...
The primary aim of this paper is to look into the game related practices and significances of games. This perspective is applied to examining the pleasures derived from different ...