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» Toward Quality-Driven Development of 3D Computer Games
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SI3D
2003
ACM
14 years 27 days ago
An evaluation of methods for linking 3D views
It is common for 3D visualization systems to provide multiple points of view to a user, but there have been many solutions to the problem of linking these views so that users can ...
Matthew Plumlee, Colin Ware
WIKIS
2009
ACM
14 years 2 months ago
3DWiki: the 3D Wiki engine
We demonstrate one of the potential paths of the evolution of wiki engines towards Web 3.0. We introduce 3dWiki - the 3D wiki engine, which was built according to 2-Layer Interfac...
Jacek Jankowski, Marek Jozwowicz, Yolanda Cobos, B...
EGITALY
2006
13 years 9 months ago
3D Data Segmentation Using a Non-Parametric Density Estimation Approach
In this paper, a new segmentation approach for sets of 3D unorganized points is proposed. The method is based on a clustering procedure that separates the modes of a non-parametri...
Umberto Castellani, Marco Cristani, Vittorio Murin...
CVPR
2008
IEEE
14 years 9 months ago
Automatic non-rigid registration of 3D dynamic data for facial expression synthesis and transfer
Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...
Sen Wang, Xianfeng David Gu, Hong Qin
CVPR
2008
IEEE
14 years 9 months ago
Sketching in the air: A vision-based system for 3D object design
3D object design has many applications including flexible 3D sketch input in CAD, computer game, webpage content design, image based object modeling, and 3D object retrieval. Most...
Yu Chen, Jianzhuang Liu, Xiaoou Tang