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SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 9 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
ICFP
2008
ACM
14 years 8 months ago
A scheduling framework for general-purpose parallel languages
The trend in microprocessor design toward multicore and manycore processors means that future performance gains in software will largely come from harnessing parallelism. To reali...
Matthew Fluet, Mike Rainey, John H. Reppy
MOBISYS
2007
ACM
14 years 8 months ago
Context-for-wireless: context-sensitive energy-efficient wireless data transfer
Ubiquitous connectivity on mobile devices will enable numerous new applications in healthcare and multimedia. We set out to check how close we are towards ubiquitous connectivity ...
Ahmad Rahmati, Lin Zhong
CHI
2010
ACM
14 years 3 months ago
Embodied social proxy: mediating interpersonal connection in hub-and-satellite teams
Current business conditions have given rise to distributed teams that are mostly collocated except for one remote member. These “hub-and-satellite” teams face the challenge of...
Gina Venolia, John C. Tang, Ruy Cervantes, Sara Bl...
CHI
2010
ACM
14 years 3 months ago
End-user mashup programming: through the design lens
Programming has recently become more common among ordinary end users of computer systems. We believe that these end-user programmers are not just coders but also designers, in tha...
Jill Cao, Yann Riche, Susan Wiedenbeck, Margaret M...