The fields of human-robot interaction and entertainment robotics are truly interdisciplinary, combining the best of computer science, psychology, and mechanical engineering. Howe...
The increasing economical, ecological and social significance of information systems (IS) demands reorientation for IS management. Ever-growing energy consumption, waste streams, ...
We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
In this paper, we introduce the concept of dynamically changing between centralized, replicated, and hybrid collaboration architectures. It is implemented by providing users a fun...
: To enhance users' social embedding within learning networks, we propose to establish ad hoc transient communities. These communities serve a particular goal, exist for a lim...
Adriana J. Berlanga, Peter B. Sloep, Liesbeth Kest...