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» Toward Social-Emotional Virtual Humans
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CONTEXT
2001
Springer
14 years 2 days ago
Simulating Context Effects in Problem Solving with AMBR
This paper presents a computer simulation of context effects on problem solving with AMBR — a model of human analogy-making. It demonstrates how perceiving some incidental object...
Boicho N. Kokinov, Maurice Grinberg
VRML
2009
ACM
14 years 2 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
ICCHP
2004
Springer
14 years 28 days ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
CHI
1995
ACM
13 years 11 months ago
Pre-Screen Projection: From Concept to Testing of a New Interaction Technique
Pre-screen projection is a new interaction technique that allows a user to pan and zoom integrally through a scene simply by moving his or her head relative to the screen. The und...
Deborah Hix, James N. Templeman, Robert J. K. Jaco...
CHI
2005
ACM
14 years 8 months ago
Sharing the big apple: a survey study of people, place and locatability
With the advancement in technologies to locate individuals, there has been an emergence of information systems that link People-to-People-to-Geographical-Places, labeled P3Systems...
Sukeshini A. Grandhi, Quentin Jones, Samer Karam