This paper explores the experiment design to determine a human’s ability to discriminate the natural frequency of manually excited virtual dynamic systems. We use a one degree-o...
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...