Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
This paper proposes after-action review (AAR) with Human-Virtual human (H-VH) experiences. H-VH experiences are seeing increased use in training for real-world, H-H experiences. T...