Abstract: Modeling of modern production plants often requires that the system provides means to cope with frequent changes in topology and equipment and can easily be adapted to ne...
We present here a prototype video analysis and retrieval system, called NeTra-V, that is being developed to build an object-based video representation for functionalities such as s...
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
We demonstrate the use of highly parallel graphics processing units (GPUs) to accelerate the Superposition/Convolution (S/C) algorithm to interactive rates while reducing the numbe...
Robert Jacques, Russell Taylor, John Wong, Todd Mc...
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...