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3DIM
2003
IEEE
14 years 1 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
CVPR
2012
IEEE
11 years 10 months ago
Semantic structure from motion with points, regions, and objects
Structure from motion (SFM) aims at jointly recovering the structure of a scene as a collection of 3D points and estimating the camera poses from a number of input images. In this...
Sid Ying-Ze Bao, Mohit Bagra, Yu-Wei Chao, Silvio ...

Publication
350views
14 years 8 months ago
Probabilistic Parameter Selection for Learning Scene Structure from Video
We present an online learning approach for robustly combining unreliable observations from a pedestrian detector to estimate the rough 3D scene geometry from video sequences of a...
Michael D. Breitenstein, Eric Sommerlade, Bastian ...
ECCV
2002
Springer
14 years 9 months ago
Automatic Detection and Tracking of Human Motion with a View-Based Representation
Abstract. This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automa...
Ronan Fablet, Michael J. Black
ICCV
2001
IEEE
14 years 9 months ago
Combining Single View Recognition and Multiple View Stereo for Architectural Scenes
This paper describes a structure from motion and recognition paradigm for generating 3D models from 2D sets of images. In particular we consider the domain of architectural photog...
Anthony R. Dick, Philip H. S. Torr, Simon J. Ruffl...