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» Toward emergent representations for video
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DIGRA
2005
Springer
14 years 7 days ago
The pleasures and practices of virtualised consumption in digital spaces
Videogames now enable players to spend virtual fortunes on exotic virtual goods and even create and sell virtual artefacts. Online consumers may also browse endlessly through virt...
Mike Molesworth, Janice Dengeri-Knott
ECAI
2008
Springer
13 years 8 months ago
A probabilistic trust model for semantic peer-to-peer systems
Semantic peer to peer (P2P) systems are fully decentralized overlay networks of people or machines (called peers) sharing and searching varied resources (documents, videos, photos...
Gia Hien Nguyen, Philippe Chatalic, Marie-Christin...
CVPR
2003
IEEE
14 years 8 months ago
Evaluation of Local Models of Dynamic Backgrounds
Background subtraction is the first step of many video surveillance applications. What is considered background varies by application, and may include regular, systematic, or comp...
Robert Pless, John Larson, Scott Siebers, Ben West...
DIGRA
2005
Springer
14 years 7 days ago
Liberal Sims?: Simulated Difference and the Commodity of Social Diversity
This paper outlines how representations of gender, sexuality, race and ethnicity intersect with strategies of late capitalism in The Sims, arguably the most popular video game of ...
A. Brady Curlew
ICECCS
2009
IEEE
140views Hardware» more  ICECCS 2009»
14 years 1 months ago
Common Pitfalls of Using QVT Relations - Graphical Debugging as Remedy
OMG’s Model-Driven Architecture (MDA) has emerged as a new approach for the development of software. For this, the Query/View/Transformation (QVT) standard plays a central role,...
Angelika Kusel, Wieland Schwinger, Manuel Wimmer, ...