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ACMIDC
2010
13 years 11 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
ITS
1998
Springer
213views Multimedia» more  ITS 1998»
13 years 12 months ago
Component-Based Construction of a Science Learning Space
We present a vision for learning environments, called Science Learning Spaces, that are rich in engaging content and activities, provide constructive experiences in scientific proc...
Kenneth R. Koedinger, Daniel D. Suthers, Kenneth D...
CORR
2007
Springer
85views Education» more  CORR 2007»
13 years 7 months ago
Multimodal Meaning Representation for Generic Dialogue Systems Architectures
An unified language for the communicative acts between agents is essential for the design of multi-agents architectures. Whatever the type of interaction (linguistic, multimodal, ...
Frédéric Landragin, Alexandre Denis,...
INTERACT
2003
13 years 9 months ago
Programmorphosis: a Knowledge-Based Approach to End-User Programming
: Whereas sophisticated computer users can exercise more control in what they are exposed to and produce computational artifacts, technologically challenged end-users assume a more...
Andri Ioannidou
IEEESCC
2007
IEEE
14 years 1 months ago
Deriving executable BPEL from UMM Business Transactions
UN/CEFACT’s Modeling Methodology (UMM) is a UML profile for modeling global B2B choreographies. The basic building blocks of UMM are business transactions, which describe the e...
Birgit Hofreiter, Christian Huemer, Philipp Liegl,...