— In this paper, three new methods for pushing solutions toward a desired region of the objective space more quickly are explored; hypercube distance scaling, dynamic objective t...
Abstract. The paper contains an extension of a formal model of multiagent computing system developed in previous publications towards considering a more general system state. We pr...
This paper is focusing on some interesting issues about service publicity and usability while trying to move from the classic Open Hypermedia Systems (OHSs) to structural aware env...
This paper describes an innovative work for nanorobot design and manufacturing, using a computer simulation and system on chip prototyping approach. The use of CMOS as integrated ...
Adriano Cavalcanti, Warren W. Wood, Luiz C. Kretly...
The Bentley-Ottmann (BO) algorithm, initially designed to report the intersection points of line-segments in the plane, is the prototypical sweep-line algorithm. This video presen...