This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
Dependence graphs and memoization can be used to efficiently update the output of a program as the input changes dynamically. Recent work has studied techniques for combining the...
Umut A. Acar, Guy E. Blelloch, Matthias Blume, Kan...
High-performance computing is and has always been performance oriented. However, a consequence of the push towards maximum performance is increased energy consumption, especially ...
This paper presents program transformations directed toward improving communication-computation overlap in parallel programs that use MPI’s collective operations. Our transforma...
Anthony Danalis, Ki-Yong Kim, Lori L. Pollock, D. ...
Co-design modeling is considered key toward handling the complexity and scale of network systems. The ability to separately specify the software and hardware aspects of computer n...