This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve it...
The complexity of sentences characteristic to biomedical articles poses a challenge to natural language parsers, which are typically trained on large-scale corpora of non-technica...
We provide a systematic transformation of an LL(1) grammar to an object model that consists of · an object structure representing the non-terminal symbols and their corresponding...
Abstract. In this work we study the unification of heterogeneous partial specifications using category theory. We propose an alternative to inn morphisms, which we call (abstract) ...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...