Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Interactive applications like Problem Solving Environments require on demand access to Web Services, where the services are autonomously discovered, composed, selected and invocate...
Since cognition could be treated as problem-solving issues based on dynamical knowledge transferring and propagation, the meta-learning and group learning are put forward in confor...
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...