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APPROX
2010
Springer
207views Algorithms» more  APPROX 2010»
13 years 9 months ago
Exploiting Concavity in Bimatrix Games: New Polynomially Tractable Subclasses
Abstract. We study the fundamental problem of computing an arbitrary Nash equilibrium in bimatrix games. We start by proposing a novel characterization of the set of Nash equilibri...
Spyros C. Kontogiannis, Paul G. Spirakis
CORR
2004
Springer
119views Education» more  CORR 2004»
13 years 7 months ago
Exploring networks with traceroute-like probes: theory and simulations
Mapping the Internet generally consists in sampling the network from a limited set of sources by using traceroute-like probes. This methodology, akin to the merging of different s...
Luca Dall'Asta, J. Ignacio Alvarez-Hamelin, Alain ...
NC
2010
137views Neural Networks» more  NC 2010»
13 years 2 months ago
On the regularity of circular splicing languages: a survey and new developments
Circular splicing has been introduced to model a specific recombinant behaviour of circular DNA, continuing the investigation initiated with linear splicing. In this paper we focu...
Paola Bonizzoni, Clelia de Felice, Gabriele Fici, ...
ICIP
1999
IEEE
14 years 9 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
CHI
2005
ACM
14 years 8 months ago
Comparing cursor orientations for mouse, pointer, and pen interaction
Most graphical user interfaces provide visual cursors to facilitate interaction with input devices such as mice, pointers, and pens. These cursors often include directional cues t...
Barry A. Po, Brian D. Fisher, Kellogg S. Booth