Abstract. We study the fundamental problem of computing an arbitrary Nash equilibrium in bimatrix games. We start by proposing a novel characterization of the set of Nash equilibri...
Mapping the Internet generally consists in sampling the network from a limited set of sources by using traceroute-like probes. This methodology, akin to the merging of different s...
Luca Dall'Asta, J. Ignacio Alvarez-Hamelin, Alain ...
Circular splicing has been introduced to model a specific recombinant behaviour of circular DNA, continuing the investigation initiated with linear splicing. In this paper we focu...
Paola Bonizzoni, Clelia de Felice, Gabriele Fici, ...
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...
Most graphical user interfaces provide visual cursors to facilitate interaction with input devices such as mice, pointers, and pens. These cursors often include directional cues t...