Sciweavers

1243 search results - page 133 / 249
» Towards Computer Understanding of Human Interactions
Sort
View
CHI
2010
ACM
13 years 7 months ago
The life and times of files and information: a study of desktop provenance
In the field of Human-Computer Interaction, provenance refers to the history and genealogy of a document or file. Provenance helps us to understand the evolution and relationships...
Carlos Jensen, Heather Lonsdale, Eleanor Wynn, Jil...
CHI
2004
ACM
14 years 9 months ago
Collision warning design to mitigate driver distraction
As computers and other information technology move into cars and trucks, distraction-related crashes are likely to become an important problem. This paper begins to address this p...
John D. Lee, Joshua D. Hoffman, Elizabeth Hayes
CHI
2009
ACM
14 years 10 months ago
Towards systematic usability verification
Although usability is the core aspect of the whole HCI research field, it still waits for its economic breakthrough. There are some corporations that are famous for their usable p...
Jan Borchers, Jonathan Diehl, Markus Jordans, Max ...
EVOW
2010
Springer
14 years 4 months ago
Grammatical Evolution Decision Trees for Detecting Gene-Gene Interactions
DEODHAR, SUSHAMNA DEODHAR. Using Grammatical Evolution Decision Trees for Detecting Gene-Gene Interactions in Genetic Epidemiology. (Under the direction of Dr. Alison Motsinger-Re...
Sushamna Deodhar, Alison A. Motsinger-Reif
CHI
2009
ACM
14 years 10 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere