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» Towards Computer Understanding of Human Interactions
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CHI
2006
ACM
14 years 9 months ago
Collaborative Coupling over Tabletop Displays
Designing collaborative interfaces for tabletops remains difficult because we do not fully understand how groups coordinate their actions when working collaboratively over tables....
Anthony Tang, Melanie Tory, Barry A. Po, Petra Neu...
CHI
2006
ACM
14 years 9 months ago
Time is of the essence: an evaluation of temporal compression algorithms
Although speech is a potentially rich information source, a major barrier to exploiting speech archives is the lack of useful tools for efficiently accessing lengthy speech record...
Simon Tucker, Steve Whittaker
CHI
2005
ACM
14 years 9 months ago
Distract-R: rapid prototyping and evaluation of in-vehicle interfaces
As driver distraction from in-vehicle devices increasingly becomes a concern on our roadways, researchers have searched for better scientific understanding of distraction along wi...
Dario D. Salvucci, Mark Zuber, Ekaterina Beregovai...
CHI
2005
ACM
14 years 9 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
14 years 9 months ago
AIS SIGHCI position paper
The upcoming ACM SIGCHI Development Consortium is aimed at meeting the needs of multidisciplinary professionals that must choose among a variety of professional associations and t...
Dennis F. Galletta, Fiona Fui-Hoon Nah, Ping Zhang...