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» Towards Computer Understanding of Human Interactions
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GI
2004
Springer
14 years 2 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
CIA
2004
Springer
14 years 2 months ago
Towards Monitoring of Group Interactions and Social Roles via Overhearing
We are investigating how to provide intelligent, pervasive support of group of people within so-called “smart environments”. Our current main assumption, based on literature in...
Silvia Rossi, Paolo Busetta
HRI
2009
ACM
14 years 1 months ago
On using mixed-initiative control: a perspective for managing large-scale robotic teams
Prior work suggests that the potential benefits of mixed initiative management of multiple robots are mitigated by situational factors, including workload and operator expertise....
Benjamin Hardin, Michael A. Goodrich
CHI
2008
ACM
14 years 9 months ago
Acceptance of augmented reality instructions in a real work setting
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Björn J. E. Johansson, Susanna Nilsson
ACMDIS
2010
ACM
13 years 9 months ago
Heritage inquiries: a designerly approach to human values
This two-day workshop brings together the interdisciplinary community of scholars and practitioners involved in the design of interactive systems and sharing a common interest in ...
Elisa Giaccardi, Ole Sejer Iversen