We present “equiveillance” as a conceptual framework for understanding the balance between surveillance and sousveillance. In addition to this conceptual framework we also pre...
This research aims to investigate a collection of interactions in 2D workspaces with the goal of helping users stay in the flow of their activity. These interactions will be explo...
When computation moves off the desktop, how will it transform the new spaces that it comes to occupy? How will people encounter and understand these spaces, and how will they inter...
There is a lack of `explicit education' of different modes of creativity and different methodologies for initiating creative processes. This is important for not only art pra...
Identifying verbally and non-verbally referred-to objects is an important aspect of human-robot interaction. Most importantly, it is essential to achieve a joint focus of attentio...