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» Towards Computer Understanding of Human Interactions
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ACMDIS
2000
ACM
14 years 1 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
HAID
2008
Springer
13 years 10 months ago
Multimodal Interaction: Real Context Studies on Mobile Digital Artefacts
The way users interact with mobile applications varies according to the context where they are. We conducted a study where users had to manipulate a multimodal questionnaire in 4 d...
Tiago Reis, Marco de Sá, Luís Carri&...
ACMDIS
2000
ACM
14 years 1 months ago
A Dimension Space for the Design of Interactive Systems within their Physical Environments
This paper introduces a Dimension Space describing the entities making up richly interactive systems. The Dimension Space is intended to help designers understand both the physica...
T. C. Nicholas Graham, Leon Watts, Gaëlle Cal...
CHI
2011
ACM
13 years 21 days ago
Transparency in mobile navigation
We investigated the usefulness transparency can play in increasing the display space of mobile devices in navigation scenarios. Two different systems that used transparency to dis...
David K. McGookin, Inti Herteleer, Stephen A. Brew...
CHI
1992
ACM
14 years 1 months ago
Interactive Constraint-Based Search and Replace
We describe enhancements to graphical search and replace that allow users to extend the capabilities of a graphical editor. Interactive constraint-based search and replace can sea...
David Kurlander, Steven Feiner