In this paper, we present a study which aims at designing a locomotion assistance device that can deliver semantic information about its surrounding environment at any time. As a ...
As more and more organisations and institutions are moving towards the e-learning strategy, more and more disparate data are distributed by different e-learning systems. How to ef...
This paper presents the MIMICS MMS rehabilitation system with a virtual rehabilitation task that includes several modes of haptic assistance. We observed the influence of these dif...
Jaka Ziherl, Domen Novak, Andrej Olensek, Marko Mu...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...