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MM
2005
ACM
169views Multimedia» more  MM 2005»
14 years 1 months ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
CIG
2006
IEEE
13 years 11 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
IWCMC
2006
ACM
14 years 1 months ago
SCAR: context-aware adaptive routing in delay tolerant mobile sensor networks
Sensor devices are being embedded in all sorts of items including vehicles, furniture but also animal and human bodies through health monitors and tagging techniques. The collecti...
Cecilia Mascolo, Mirco Musolesi
AINA
2010
IEEE
14 years 18 days ago
Towards Adaptive Mobile Mashups: Opportunities for Designing Effective Persuasive Technology on the Road
— Today’s vehicles and on-road infrastructures are equipped with a large number of sophisticated sensory devices. These sensory devices are capable of monitoring and providing ...
Flora Dilys Salim

Publication
217views
15 years 7 months ago
Towards Efficient Search on Unstructured Data: An Intelligent-Storage Approach
Applications that create and consume unstructured data have grown both in scale of storage requirements and complexity of search primitives. We consider two such applications: exha...
Aravindan Raghuveer, Biplob K. Debnath, David Hung...