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DANCE
2002
IEEE
14 years 21 days ago
A Framework for Building Complex Netcentric Systems on Active Network
Active applications can add value to communication. Yet it involves sophisticated domain knowledge and complex development process. In this paper we discuss a framework for the co...
Javed I. Khan, Seung Su Yang
NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
HIPC
2003
Springer
14 years 29 days ago
POMA: Prioritized Overlay Multicast in Ad Hoc Environments
Abstract: Overlay Multicast networks in mobile ad-hoc environments have received much attention due to their increasing number of practical applications. Although overlay multicast...
Abhishek P. Patil, Yunhao Liu, Lionel M. Ni, Li Xi...
NOSSDAV
2009
Springer
14 years 2 months ago
Fine-grained scalable streaming from coarse-grained videos
Scalable video is an attractive option for adapting the bandwidth consumption of streaming video to the available bandwidth. Fine-grained scalability can adapt most closely to the...
Pengpeng Ni, Alexander Eichhorn, Carsten Griwodz, ...
NCA
2007
IEEE
14 years 2 months ago
Impact of request dispatching granularity in geographically distributed Web systems
The advent of the mobile Web and the increasing demand for personalized contents arise the need for computationally expensive services, such as dynamic generation and on-thefly a...
Mauro Andreolini, Claudia Canali, Riccardo Lancell...