We present the architecture and algorithm design of a visual motion based perceptual interface for mobile devices with cameras. In addition to motion vector, we use the term “vis...
Traditionally, computer science education has considered “objects-first” or “imperative-first” approaches, with the focus of the course on teaching design of programs star...
D. Scott McCrickard, Charles J. Fowler, Christa M....
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
To contribute to systems that reason about human attention, our work empirically demonstrates how a user's mental workload changes during task execution. We conducted a study...
Shamsi T. Iqbal, Piotr D. Adamczyk, Xianjun Sam Zh...
We investigate and model the dynamics of two-dimensional stochastic self-assembly of intelligent micro-systems with minimal requirements in terms of sensing, actuation, and contro...