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» Towards Urban 3D Reconstruction from Video
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DSVIS
2006
Springer
13 years 11 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
CVPR
2008
IEEE
14 years 9 months ago
3D model matching with Viewpoint-Invariant Patches (VIP)
The robust alignment of images and scenes seen from widely different viewpoints is an important challenge for camera and scene reconstruction. This paper introduces a novel class ...
Changchang Wu, Brian Clipp, Xiaowei Li, Jan-Michae...
CVPR
2012
IEEE
11 years 10 months ago
Discovering and exploiting 3D symmetries in structure from motion
Many architectural scenes contain symmetric or repeated structures, which can generate erroneous image correspondences during structure from motion (Sfm) computation. Prior work h...
Andrea Cohen, Christopher Zach, Sudipta N. Sinha, ...
CVPR
2008
IEEE
14 years 9 months ago
Toward automatic 3D modeling of scenes using a generic camera model
The automatic reconstruction of 3D models from image sequences is still a very active field of research. All existing methods are designed for a given camera model, and a new (and...
Maxime Lhuillier
ICCV
2007
IEEE
14 years 9 months ago
Out-of-Core Bundle Adjustment for Large-Scale 3D Reconstruction
Large-scale 3D reconstruction has recently received much attention from the computer vision community. Bundle adjustment is a key component of 3D reconstruction problems. However,...
Kai Ni, Drew Steedly, Frank Dellaert