Sciweavers

256 search results - page 21 / 52
» Towards Virtual Reality games
Sort
View
FUNGAMES
2010
13 years 6 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
JUCS
2007
174views more  JUCS 2007»
13 years 7 months ago
Real-time Human Proxy: An Avatar-based Communication System
Abstract: We propose a concept of real-time human proxy for avatar-based communication systems, which virtualizes a human in the real world in real-time and which lets the virtuali...
Daisaku Arita, Rin-ichiro Taniguchi
IE
2007
13 years 9 months ago
Capturing polymorphic creations: towards ontological heterogeneity and transmodiology
This paper addresses the vast practice encompassed under the placeholder term polymorphic creations: contemporary tie-ins, pervasive gaming, telematic arts and so on. A position i...
Christy Dena
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
14 years 1 days ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
ACMACE
2009
ACM
14 years 2 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu