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HAPTICS
2006
IEEE
14 years 1 months ago
Towards Effective Information Display Using Vibrotactile Apparent Motion
In this paper, we explore the use of tactile apparent motion at different speeds for information display. A prototype vibrotactile tactor array was constructed, consisting of thre...
Luv Kohli, Masataka Niwa, Haruo Noma, Kenji Susami...
HAPTICS
2003
IEEE
14 years 28 days ago
Toward Robust Passivity: A Passive Control Implementation Structure for Mechanical Teleoperators
In previous papers, a passive control implementation structure is proposed for mechanical systems interacting with physical environments. The proposed implementation structure enf...
Dongjun Lee, Perry Y. Li
IE
2007
13 years 9 months ago
Simulating sensory perception in 3D game characters
Extensive simulation of sensory perception for NPCs (Non Playing Characters) or bots in 3D games has been quite rare if not absent until recently. However, a few games have proven...
Fabio Zambetta
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
14 years 1 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
GRAPHICSINTERFACE
2011
12 years 11 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...