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» Towards a Game Theoretic View of Secure Computation
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RP
2009
Springer
121views Control Systems» more  RP 2009»
14 years 2 months ago
Games with Opacity Condition
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachab...
Bastien Maubert, Sophie Pinchinat
AUTOMATICA
2004
81views more  AUTOMATICA 2004»
13 years 7 months ago
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics are studied both from theoretical and computational points of view. The knowledge of s...
Valery S. Patsko, Varvara L. Turova
SOFSEM
2005
Springer
14 years 1 months ago
Tier Aspect Model Based on Updatable Views
The tier aspect model addresses Aspect Oriented Programming (AOP) in the context of database applications. It is a new technique of separation of concerns through tiers implemented...
Radoslaw Adamus, Kazimierz Subieta
CIM
2011
171views Hardware» more  CIM 2011»
13 years 2 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
LICS
1994
IEEE
14 years 3 hour ago
Linear Logic, Totality and Full Completeness
I give a `totality space' model for linear logic [4], detaking an abstract view of computations on a datatype. The model has similarities with both the coherence space model ...
Ralph Loader