Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
The ECHOES project (Encouraging Companionship, Home Organization, and Entertainment in Seniors), is focused on understanding and improving aspects of companionship in senior popul...
This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
As the trend towards technology-enriched home environments progresses, the need to enable users to create applications to suit their own lives increases. While several recent proje...