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» Towards a Typed Geometry of Interaction
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VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
14 years 2 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
CPAIOR
2009
Springer
14 years 2 months ago
Learning How to Propagate Using Random Probing
Abstract. In constraint programming there are often many choices regarding the propagation method to be used on the constraints of a problem. However, simple constraint solvers usu...
Efstathios Stamatatos, Kostas Stergiou
SI3D
2010
ACM
14 years 27 days ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
ATAL
2008
Springer
13 years 9 months ago
The identification of users by relational agents
Virtual agents designed to establish relationships with more than one user must be able to identify and distinguish among those users with high reliability. We descr...
Daniel Schulman, Mayur Sharma, Timothy W. Bickmore
CGF
2004
118views more  CGF 2004»
13 years 7 months ago
Cultural Heritage Preservation Using Constructive Shape Modeling
Issues of digital preservation of shapes and internal structures of historical cultural objects are discussed. An overview of existing approaches to digital preservation related t...
Carl Vilbrandt, Galina Pasko, Alexander A. Pasko, ...