Sciweavers

700 search results - page 110 / 140
» Towards a theory of
Sort
View
GLOBECOM
2006
IEEE
14 years 3 months ago
Hierarchical Iterative Algorithm for a Coupled Constrained OSNR Nash Game
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Lacra Pavel
HICSS
2006
IEEE
198views Biometrics» more  HICSS 2006»
14 years 3 months ago
Modeling Initial and Repeat Online Trust in B2C E-Commerce
Prior research has demonstrated that the degrees and impact of customer trust on purchase intentions change with online experience. While online trust research has incorporated an...
Wei-Chang Kong, Yu-Ting Caisy Hung
INFOSCALE
2006
ACM
14 years 3 months ago
A library of constructive skeletons for sequential style of parallel programming
Abstract— With the increasing popularity of parallel programming environments such as PC clusters, more and more sequential programmers, with little knowledge about parallel arch...
Kiminori Matsuzaki, Hideya Iwasaki, Kento Emoto, Z...
ICNP
2005
IEEE
14 years 2 months ago
Typed Abstraction of Complex Network Compositions
straction of Complex Network Compositions∗ Azer Bestavros, Adam D. Bradley, Assaf J. Kfoury, and Ibrahim Matta Department of Computer Science Boston University The heterogeneity...
Azer Bestavros, Adam Bradley, Assaf J. Kfoury, Ibr...
PRDC
2005
IEEE
14 years 2 months ago
Optimal Choice of Checkpointing Interval for High Availability
Supporting high availability by checkpointing and switching to a backup upon failure of a primary has a cost. Trade-off studies help system architects to decide whether higher ava...
Diana Szentiványi, Simin Nadjm-Tehrani, Joh...