: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Many modern software systems are often large, distributed, written in more than one programming language, and developed using pre-built components. This paper presents the results...
This paper describes an approach to interoperability in design projects that is based on computational agents customizing the representation of product data to individual design to...
This paper proposes an autonomous decentralized synchronization system for Inter-Vehicle Communication Network (IVCN). We have to consider the future of IVCN: “time variant” a...
The past decades have witnessed a rapid growth of Distributed Interactive Multimedia Environments (DIMEs). Despite their intensity of user-involved interaction, the existing evalu...