In this paper we present an extension of logic programming (LP) that is suitable not only for the "rational" component of a single agent but also for the "reactive&...
: This article presents a rule–based agent mechanism as the kernel of a ubiquitous end–user, UI–independent programming system. The underlying goal of our work is to allow en...
Intelligent meeting rooms should support efficient and effective interactions among its occupants. In this paper, we present our efforts toward building intelligent environments u...
Solving complex, real-world problems with genetic programming (GP) can require extensive computing resources. However, the highly parallel nature of GP facilitates using a large n...
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...