Abstract. We propose the study of graphs that are defined by lowcomplexity distributed and deterministic agents. We suggest that this viewpoint may help introduce the element of in...
In the vision of ubiquitous computing, there are billions of context sources that continuously publish their contextual information, and even more user agents that search for and ...
We consider surveillance problems to be a set of system- adversary interaction problems in which an adversary can be modeled as a rational (selfish) agent trying to maximize his ...
Abstract. Human-Artifact interaction in real world situations is currently an active area of research due to the importance foreseen of the social capabilities of near future robot...
We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...