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SELMAS
2005
Springer
14 years 1 months ago
Improving Flexibility and Robustness in Agent Interactions: Extending Prometheus with Hermes
Abstract. A crucial part of multi-agent system design is the design of agent interactions. Traditional approaches to designing agent interaction use interaction protocols, which fo...
Christopher Cheong, Michael Winikoff
ISSS
1996
IEEE
169views Hardware» more  ISSS 1996»
13 years 12 months ago
The Use of a Virtual Instruction Set for the Software Synthesis of HW/SW Embedded Systems
The application range of the embedded computing is going to cover the majority of the market products spanning from consumer electronic, automotive, telecom and process control. F...
Alessandro Balboni, William Fornaciari, M. Vincenz...
JOT
2007
170views more  JOT 2007»
13 years 7 months ago
Enough of Processes - Lets do Practices
All modern software development processes try to help project teams conduct their work. While there are some important differences between them, the commonalities are far greater ...
Ivar Jacobson, Pan Wei Ng, Ian Spence
ICDE
2008
IEEE
195views Database» more  ICDE 2008»
14 years 9 months ago
LOCUST: An Online Analytical Processing Framework for High Dimensional Classification of Data Streams
Abstract-- In recent years, data streams have become ubiquitous because of advances in hardware and software technology. The ability to adapt conventional mining problems to data s...
Charu C. Aggarwal, Philip S. Yu
CGF
2008
217views more  CGF 2008»
13 years 7 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick