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DIMEA
2008
122views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Multiplayer role games applied to problem based learning
The educational community is willing to approach the learning applications to the engaging and immersive formats of multimedia and video games as a way of increasing the motivatio...
Pilar Sancho, Pedro Pablo Gómez-Martí...
ECIS
2001
13 years 10 months ago
Using Intranet technology to foster organizational knowledge creation
Many organizations have embraced intranets with the intent to harness the technology to support knowledge management initiatives. Despite the promise that intranet technology hold...
Jan Damsgaard, Rens Scheepers
RE
1999
Springer
14 years 1 months ago
Bridging the Gap Between Past and Future in RE: A Scenario-Based Approach
Requirements Engineering (RE) investigates the impact of a future-oriented change vision, but the move towards this vision must consider a context heavily shaped by the past. As R...
Peter Haumer, Matthias Jarke, Klaus Pohl, Patrick ...
MBUI
2004
112views User Interface» more  MBUI 2004»
13 years 10 months ago
Patterns, Tools and Models for Interaction Design
In recent years the re-use of already existing solutions and ideas has become more and more crucial. Re-inventing the wheel over and over again is not feasible. Especially model b...
Daniel Sinnig, Ashraf Gaffar, Ahmed Seffah, Peter ...
BPM
2009
Springer
161views Business» more  BPM 2009»
14 years 3 months ago
Trace Clustering Based on Conserved Patterns: Towards Achieving Better Process Models
Process mining refers to the extraction of process models from event logs. Real-life processes tend to be less structured and more flexible. Traditional process mining algorithms ...
R. P. Jagadeesh Chandra Bose, Wil M. P. van der Aa...