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» Towards the AI Summer
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IJCAI
1997
13 years 11 months ago
Development of Iterative Real-time Scheduler to Planner Feedback
Planning for real-time applications involves decisions not only about what actions to take in what states to progress toward achieving goals (the traditional decision problem face...
Charles B. McVey, Ella M. Atkins, Edmund H. Durfee...
AIIDE
2009
13 years 10 months ago
Evaluating the Authorial Leverage of Drama Management
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so that it satisfies the author's expressive g...
Sherol Chen, Mark J. Nelson, Michael Mateas
CP
2009
Springer
14 years 10 months ago
Coalition Structure Generation Utilizing Compact Characteristic Function Representations
This paper presents a new way of formalizing the Coalition Structure Generation problem (CSG), so that we can apply constraint optimization techniques to it. Forming effective coal...
Naoki Ohta, Vincent Conitzer, Ryo Ichimura, Yuko S...
DIGRA
2005
Springer
14 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
ARGMAS
2004
Springer
14 years 3 months ago
Revising Beliefs Through Arguments: Bridging the Gap Between Argumentation and Belief Revision in MAS
This paper compares within the MAS framework two separate threads in the formal study of epistemic change: belief revision and argumentation theories. Belief revision describes how...
Fabio Paglieri, Cristiano Castelfranchi