In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
Abstract. The work described in this abstract presents a roadmap towards the creation and specification of a virtual humanoid capable of performing expressive gestures in real tim...
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
We address the problem of automatic interpretation of nonexaggerated human facial and body behaviours captured in video. We illustrate our approach by three examples. (1) We intro...
Predicting human occupations in photos has great application potentials in intelligent services and systems. However, using traditional classification methods cannot reliably dis...