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CPHYSICS
2007
352views more  CPHYSICS 2007»
13 years 7 months ago
Computational Physics Education; why, what and how
Progress in developing, implementing, publishing, and refining a coherent set of education materials in computational physics education will be described. These materials form th...
Rubin H. Landau
DIGRA
2003
Springer
14 years 24 days ago
Is Electronic Community an Addictive Substance?
In this study, we examine how online games, like the Massively Multiplayer Online Role Playing Game (MMORPG) EverQuest, are represented and controlled through media rhetoric. We l...
Florence Chee, Richard Smith
HICSS
2005
IEEE
146views Biometrics» more  HICSS 2005»
14 years 1 months ago
Open Source Enterprise Systems: Towards a Viable Alternative
Enterprise systems are located within the antinomy of appearing as generic product, while being means of multiple integrations for the user through configuration and customisation...
Alexander Dreiling, Helmut Klaus, Michael Rosemann...
ICML
2009
IEEE
14 years 8 months ago
Efficient learning algorithms for changing environments
We study online learning in an oblivious changing environment. The standard measure of regret bounds the difference between the cost of the online learner and the best decision in...
Elad Hazan, C. Seshadhri
ADAEUROPE
2009
Springer
14 years 2 months ago
An Experience on Ada Programming Using On-Line Judging
Abstract. Ada has proved to be one of the best languages to learn computer programming. Nevertheless, learning to program is difficult and when it is combined with lack of motivati...
Francisco J. Montoya-Dato, José Luis Fern&a...