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IEEEPACT
2007
IEEE
14 years 1 months ago
L1 Cache Filtering Through Random Selection of Memory References
Distinguishing transient blocks from frequently used blocks enables servicing references to transient blocks from a small fully-associative auxiliary cache structure. By inserting...
Yoav Etsion, Dror G. Feitelson
SIGGRAPH
1987
ACM
13 years 10 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
ICC
2007
IEEE
120views Communications» more  ICC 2007»
14 years 1 months ago
Fixed-Period Packet Sampling and its Application to Flow Rate Estimation
Abstract— We propose a packet sampling strategy called fixedperiod sampling, which selects at most one packet in every fixedlength period. Under the fixed-period sampling, the...
Sadayoshi Ito, Kousuke Uchiyama, Shigeo Shioda
ISLPED
2010
ACM
169views Hardware» more  ISLPED 2010»
13 years 7 months ago
TurboTag: lookup filtering to reduce coherence directory power
On-chip coherence directories of today's multi-core systems are not energy efficient. Coherence directories dissipate a significant fraction of their power on unnecessary loo...
Pejman Lotfi-Kamran, Michael Ferdman, Daniel Crisa...
RT
1999
Springer
13 years 11 months ago
Interactive Rendering using the Render Cache
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
Bruce Walter, George Drettakis, Steven G. Parker