We describe a method for performance analysis of large software systems that combines a fast instruction-set simulator with off-line detailed analysis of segments of the execution...
Our research goal is to design systems that enable humans to teach tedious, repetitive, simple tasks to a computer. We propose here a learner/problem solver architecture for such ...
This work presents a general methodology for estimating the performance of an HPC workload when running on a future hardware architecture. Further, it demonstrates the methodology...
Ilya Sharapov, Robert Kroeger, Guy Delamarter, Raz...
Applications on todays massively parallel supercomputers rely on performance analysis tools to guide them toward scalable performance on thousands of processors. However, conventi...
With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...