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QEST
2007
IEEE
14 years 2 months ago
A Petri Net Model for Evaluating Packet Buffering Strategies in a Network Processor
Previous studies have shown that buffering packets in DRAM is a performance bottleneck. In order to understand the impediments in accessing the DRAM, we developed a detailed Petri...
Girish B. C., R. Govindarajan
ICCD
1996
IEEE
145views Hardware» more  ICCD 1996»
14 years 22 days ago
Can Trace-Driven Simulators Accurately Predict Superscalar Performance?
There are four crucial issues associated with performance simulators: simulator retargetability, simulator validation, simulation speed and simulation accuracy. This paper documen...
Bryan Black, Andrew S. Huang, Mikko H. Lipasti, Jo...
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 2 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
AFRIGRAPH
2004
ACM
14 years 2 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
EUROSYS
2008
ACM
14 years 5 months ago
BorderPatrol: isolating events for black-box tracing
Causal request traces are valuable to developers of large concurrent and distributed applications, yet difficult to obtain. Traces show how a request is processed, and can be anal...
Eric Koskinen, John Jannotti