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» Trace effects and object orientation
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MOBISYS
2007
ACM
14 years 7 months ago
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
This paper presents MyExperience, a system for capturing both objective and subjective in situ data on mobile computing activities. MyExperience combines the following two techniq...
Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Bever...
SSDBM
2006
IEEE
111views Database» more  SSDBM 2006»
14 years 1 months ago
Efficient Data Harvesting for Tracing Phenomena in Sensor Networks
Many publisWsubscribe systems have been built using wireless sensor networks, WSNs, deployedfor real-world environmentaldata collection, securitymonitoring,and object tracking. Ho...
Adesola Omotayo, Moustafa A. Hammad, Ken Barker
CGF
2008
140views more  CGF 2008»
13 years 7 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
IWMM
2009
Springer
152views Hardware» more  IWMM 2009»
14 years 2 months ago
A new approach to parallelising tracing algorithms
Tracing algorithms visit reachable nodes in a graph and are central to activities such as garbage collection, marshalling etc. Traditional sequential algorithms use a worklist, re...
Cosmin E. Oancea, Alan Mycroft, Stephen M. Watt
ESTIMEDIA
2006
Springer
13 years 11 months ago
A Mixed-level Co-simulation Method for System-level Design Space Exploration
The Sesame modeling and simulation framework aims at efficient system-level design space exploration of embedded multimedia systems. A primary objective of Sesame is the ion at mu...
Mark Thompson, Andy D. Pimentel, Simon Polstra, Ca...