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CGF
2010
135views more  CGF 2010»
13 years 7 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
ISDA
2009
IEEE
14 years 5 months ago
Postponed Updates for Temporal-Difference Reinforcement Learning
This paper presents postponed updates, a new strategy for TD methods that can improve sample efficiency without incurring the computational and space requirements of model-based ...
Harm van Seijen, Shimon Whiteson
VC
2010
135views more  VC 2010»
13 years 8 months ago
Real-time single scattering inside inhomogeneous materials
In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...
ICML
2009
IEEE
14 years 11 months ago
Efficient learning algorithms for changing environments
We study online learning in an oblivious changing environment. The standard measure of regret bounds the difference between the cost of the online learner and the best decision in...
Elad Hazan, C. Seshadhri
MOBISYS
2005
ACM
14 years 10 months ago
Horde: separating network striping policy from mechanism
Inverse multiplexing, or network striping, allows the construction of a high-bandwidth virtual channel from a collection of multiple low-bandwidth network channels. Striping syste...
Asfandyar Qureshi, John V. Guttag