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SIBGRAPI
2005
IEEE
14 years 3 months ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
CG
2008
Springer
13 years 10 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
PODC
2000
ACM
14 years 2 months ago
Debugging distributed programs using controlled re-execution
Distributed programs are hard to write. A distributed debugger equipped with the mechanism to re-execute the traced computation in a controlled fashion can greatly facilitate the ...
Neeraj Mittal, Vijay K. Garg
ICPR
2004
IEEE
14 years 11 months ago
Recognition of Airborne Fungi Spores in Digital Microscopic Images
We propose and evaluate a method for the recognition of airborne fungi spores. We suggest a case-based object-recognition method to identify spores in a digital microscopic image. ...
Angela Bühring, Horst Perner, Petra Perner, S...
AINA
2007
IEEE
14 years 4 months ago
Trusted Gossip: A Rumor Resistant Dissemination Mechanism for Peer-to-Peer Information Sharing
Epidemic protocols such as gossip have proven to have many desirable properties for information sharing. However, trust is one of the issues that is yet to be examined with respec...
Arindam Mitra, Muthucumaru Maheswaran